Zafkatapt is making many strides for great justice. At this point, we have enemies moving randomly on the screen, as well as a protagonist who moves according to arrow key input. He even switches face when he changes direction. When the enemies hit the edge of the screen, they bounce back in the opposite direction. On the other hand, when the player character hits the edge, he stops moving and a
sound is played.
In addition to the programming progress, we have some new sprites, courtesy of Sharon, which are looking great. We plan to meet up some time later this week to discuss the finer points of the story, and where we eventually want the game to end up.
We'll keep you updated.
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